Platforms
1 projects: 0 decompilations, 1 static recompilations, and the rest ports, rewrites and clean-room builds.
Arcade (Sega Model 2) · 1993 · ★ 194
Daytona USA
Translates the Model 2 board's i960 main program and its TGP geometry code into portable C++ and reimplements the graphics hardware natively, checking results against MAME; needs the user's own ROM set and has ports to phones and the Vita.