Recomp / Games / PlayStation

Wild 9 Decompilation

Matching decompilation of the NTSC-U PlayStation executable of Wild 9 using a reproducible GCC 2.8.1 PSX toolchain.

Matching decomp Not stated wip · 4.4%
Image: the project's own README · source
Stars—
Commits, 30 days—
Latest release—
Last push—
Matched4.4%+3.87 pts in 30 days

Decomp progress

4.4%138 of 1.2k functions matched · via ByteMatch
0%25%50%75%100%Sep 23, 2026Oct 23, 2026
Matched code over time, 11 recorded changes, version slus_004.25.

Linked (fully built from source): 0%. Figure from ByteMatch, measured Oct 15, 2026, checked 2026-10-23. This project opted into public progress tracking. How this works

Facts

Original
Wild 9 (1998)
Platform
PlayStation
Method
Matching decomp
Provenance
Not stated what this means
Status
wip · 4.4% matched
Licence
AGPL-3.0
Team
plinkr
Started
2026-09
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Wild 9 you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by plinkr. Facts last checked 2026-10-23. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+6 ★ in 5 days

PlayStation · 1999 · ★ 24

Ace Combat 3: Electrosphere, recompiled

Ace Combat 3: Electrosphere

Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.

Static recomp Not stated

PlayStation · 1997

Armored Core Decompilation

Armored Core

Matching decompilation of the US PlayStation release of FromSoftware's Armored Core, covering the main executable plus program and mission overlays.

11%
Matching decomp Not stated

PlayStation · 1995 · ★ 13

Battle Arena Toshinden Recompiled

Battle Arena Toshinden

Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.

Static recomp Not stated

PlayStation · 1999

BattleTanx: Global Assault (PlayStation)

BattleTanx: Global Assault

Matching decompilation of the US PlayStation release of BattleTanx: Global Assault that rebuilds the retail executable, with decoders for the game's asset formats.

100%
Matching decomp Not stated
+10 ★ this week

PlayStation · 1998 · ★ 80

BFM Decomp

Brave Fencer Musashi

Matching decompilation of Brave Fencer Musashi (SLUS-00726) in which 218 binaries rebuild byte-identical from C. AI-assisted workflow.

100%
Matching decomp AI-assisted
+14 ★ this week

PlayStation · 1999 · ★ 76

Bloody Roar II Recompiled

Bloody Roar II

Static recompilation of the PlayStation fighter Bloody Roar II into a native PC executable, with builds for the European and US releases. Requires the user's own disc.

Static recomp Not stated