Recomp / Games / SNES

zelda3

A hand-written C reimplementation of A Link to the Past that runs natively and can verify itself frame by frame against the original code; it adds widescreen, MSU-1 audio and bug fixes, and takes assets from your ROM.

Rewrite Human-led released playable
Stars4.9k
Commits, 30 days4
Latest releasev0.3Aug 17, 2023
Last pushOct 2, 2026

GitHub figures as of 2026-10-14, refreshed daily.

Facts

Original
The Legend of Zelda: A Link to the Past (1991)
Platform
SNES
Method
Rewrite
Provenance
Human-led · Started 2022 by a known volunteer team, predating AI coding agents (repository history) what this means
Status
released
Licence
unknown
Team
snesrev
Started
2022-08
First release
2023-08
Runs on
Windows, Linux, macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

Bring your own file. Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

This project was rebuilt by snesrev. Facts last checked 2026-10-13.

Sources

Something wrong or out of date? Send a correction.

Nintendo 64 · 2000 · ★ 2.3k

2 Ship 2 Harkinian

The Legend of Zelda: Majora's Mask

Majora's Mask counterpart to Ship of Harkinian, built from the mm decompilation on the libultraship framework.

Source port Not stated

Nintendo Switch · 2017 · ★ 2.2k

Breath of the Wild decompilation

The Legend of Zelda: Breath of the Wild

Experimental decompilation of version 1.5.0 of Breath of the Wild for Switch, run by the Zelda Reverse Engineering Team.

Matching decomp Human-led

SNES · 1994 · ★ 234

DKC1Recomp

Donkey Kong Country

Static recompilation of the SNES Donkey Kong Country (USA 1.0) into native code, at a playable bring-up stage with host-side widescreen.

Static recomp Not stated

SNES · 1994 · ★ 183

ebsrc

EarthBound / Mother 2

A buildable disassembly that reassembles the US EarthBound, its 1995 localization prototype and Japanese Mother 2 from a user's ROM, intended to grow into a C decompilation.

Matching decomp Human-led

Game Boy Color · 1998 · ★ 912

LADX-Disassembly

The Legend of Zelda: Link's Awakening DX

Disassembly of Link's Awakening DX that reassembles into the original ROMs, with ongoing labelling of code and data.

Matching decomp Human-led playable

Nintendo Switch · 2019 · ★ 146

LAS Recomp

The Legend of Zelda: Link's Awakening (2019)

Beta static recompilation of the Switch Link's Awakening remake that performs the recompile locally from the user's v1.0.0 game files, adding unlocked aspect ratios, remapping and a built-in randomizer.

Static recomp AI-generated