Recomp / Games / GameCube

Naruto: Clash of Ninja recomp

A launcher that statically recompiles five Clash of Ninja / Gekitou Ninja Taisen GameCube games into native executables from your own disc, built on gcn-recomp with decomp-toolkit for function splitting. The game projects are generated locally, never shipped, and the launcher also applies community mods, Gecko codes and disc patches such as SCON4.

Static recomp AI-assisted released

1.7.2 released yesterday. Get new releases by RSS

More like this: Animal Crossing decompilation · Animal Crossing VR · Animal Forest e+ Decompilation

Image: the project's own README · source
Stars—
Commits, 30 days—
Latest release1.7.2Nov 3, 2026
Last push—

Facts

Original
Naruto: Clash of Ninja (2003)
Platform
GameCube
Method
Static recomp
Provenance
AI-assisted · The author says it was made with AI-assisted tools (Copilot) in issue #21; the repo also carries CLAUDE.md and Copilot instructions. what this means
Status
released
Licence
MIT
Team
mapleleafjack
Started
2026-10
First release
2026-10
Runs on
Windows, macOS, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Naruto: Clash of Ninja you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by mapleleafjack. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+6 ★ this week

GameCube · 2001 · ★ 1.4k

Animal Crossing decompilation

Animal Crossing

A fully matching decompilation of the GameCube Animal Crossing, with a companion project for the Japanese e+ release.

100%
Matching decomp Human-led
+1 ★ this week

GameCube · 2002 · ★ 15

Animal Crossing VR

Animal Crossing

First-person VR version of Animal Crossing for SteamVR and standalone Quest 3, built on the ACGC PC port and ac-decomp; needs the user's US disc image.

Source port Not stated

GameCube · 2003 · ★ 54

Animal Forest e+ Decompilation

Animal Forest e+ (JP)

Decompilation of the Japanese Animal Forest e+ for GameCube, tracking DOL and REL progress.

93%
Matching decomp Not stated
+14 ★ this week

Nintendo 64 · 1998 · ★ 2.1k

Banjo: Recompiled

Banjo-Kazooie

Native PC port of Banjo-Kazooie built with N64: Recompiled, with a Thunderstore mod scene and a mod template.

Static recomp Human-led
+2 ★ this week

PlayStation · 1995 · ★ 17

Battle Arena Toshinden Recompiled

Battle Arena Toshinden

Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.

Static recomp Not stated

PlayStation 2 · 2006

Battle Stadium D.O.N PC port

Battle Stadium D.O.N

Native Linux and Windows port of the PS2 crossover fighter, translated with PS2Recomp and drawn through PCSX2's GS renderer. Releases carry the runtime and a Clang toolchain; the game code is generated and compiled on the player's machine from their own disc image.

Static recomp AI-assisted