Recomp / Games / Xbox 360

Dragon Ball Z: Burst Limit Recompiled

Static recompilation of the Xbox 360 fighting game to a native Windows x64 build, using the ReXGlue recompiler and runtime.

Static recomp Not stated released
Stars55
Commits, 30 days26
Latest releasev0.5.2-alphaOct 12, 2026
Last pushOct 12, 2026

GitHub figures as of 2026-10-14, refreshed daily.

Facts

Original
Dragon Ball Z: Burst Limit (2008)
Platform
Xbox 360
Method
Static recomp
Provenance
Not stated what this means
Status
released
Licence
none
Team
iExplosiveRage
Started
2026-09
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Dragon Ball Z: Burst Limit you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by iExplosiveRage. Facts last checked 2026-10-14.

Sources

Something wrong or out of date? Send a correction.