Recomp / RE tooling / Nintendo 64
Decomplicator
Windows tool that sets up a build environment for N64 decompilation projects from templates, given a project folder and the base cartridge image.
Tool Not stated releasedFacts
- Original
- N64 decompilation build environments
- Platform
- Nintendo 64
- Method
- Tool
- Provenance
- Not stated what this means
- Status
- released
- Licence
- none
- Team
- LucretiaArc
- Started
- 2026-01
- Runs on
- Windows
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of N64 decompilation build environments you own. Recomp never links to ROMs, discs or game data.
This project was rebuilt by LucretiaArc. Facts last checked 2026-10-17. Suggest a correction
Sources
Related
All re tooling →Auto Decompiler
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Finds duplicate and similar functions across binaries to cut redundant work in decompilation projects.
Helix
Decompiled N64 games being ported to PC
Library that gives N64 decompilations a libultra runtime with real threads plus a modern renderer, audio and input so they run on PC with minimal changes.
IDO matching decomp
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Matching decompilation of the IRIX Development Option C compiler programs (cc, cfe, uopt, ugen, as1) used to build many N64 games, as support for other decompilations.
ido-static-recomp
SGI IRIX IDO 5.3/7.1 compiler binaries
Statically recompiles the original IRIX IDO compiler so matching N64 decomps can build with it on modern systems.
LFGFX
N64 graphics data
Python tool that scans blobs from N64 games for display lists, vertices, textures and palettes.