Recomp / RE tooling / Nintendo 64
Helix
Library that gives N64 decompilations a libultra runtime with real threads plus a modern renderer, audio and input so they run on PC with minimal changes.
Tool Not stated wipFacts
- Original
- Decompiled N64 games being ported to PC
- Platform
- Nintendo 64
- Method
- Tool
- Provenance
- Not stated what this means
- Status
- wip
- Licence
- MIT
- Team
- retrofoundry
- Started
- 2023-03
- Runs on
- Windows, Linux, macOS
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Decompiled N64 games being ported to PC you own. Recomp never links to ROMs, discs or game data.
This project was rebuilt by retrofoundry. Facts last checked 2026-10-17. Suggest a correction
Sources
Related
All re tooling →Auto Decompiler
N64 MIPS assembly
Scripts that split N64 assembly into functions, run mips_to_c on each and sort out non-matching results to speed up decompilation.
Decomplicator
N64 decompilation build environments
Windows tool that sets up a build environment for N64 decompilation projects from templates, given a project folder and the base cartridge image.
Friday
Running Java programs
Java runtime decompiler that shows decompiled code for classes loaded in a live JVM.
ido-static-recomp
SGI IRIX IDO 5.3/7.1 compiler binaries
Statically recompiles the original IRIX IDO compiler so matching N64 decomps can build with it on modern systems.
LFGFX
N64 graphics data
Python tool that scans blobs from N64 games for display lists, vertices, textures and palettes.
libultraship
Decompiled N64 games being ported to PC
Shared porting layer (rendering, audio, input, resource loading) behind Harbour Masters PC ports such as Ship of Harkinian.