F.E.A.R. 360 Recompiled
ReXGlue static recompilation of the Xbox 360 F.E.A.R. with a native Vulkan renderer adapted from the author's GRAW 360 port, adding high frame rates, 4K and keyboard/mouse. Players unpack their own disc into the release folder; F.E.A.R. Files is planned.
Static recomp AI-assisted releasedFacts
- Original
- F.E.A.R. (Xbox 360) (2006)
- Platform
- Xbox 360
- Method
- Static recomp
- Provenance
- AI-assisted · README credits Claude Code and the tree has a CLAUDE.md; most commits carry Claude trailers. what this means
- Status
- released
- Licence
- MIT
- Team
- Juansolo457
- Started
- 2026-10
- First release
- 2026-10
- Runs on
- Windows, Linux, Steam Deck
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of F.E.A.R. (Xbox 360) you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by Juansolo457. Facts last checked 2026-11-04. Suggest a correction
Sources
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