Recomp / Games / Xbox 360

Fracture Recomp

Native Windows port of Day 1 Studios' terrain-deforming shooter, statically recompiled from the Xbox 360 executable with ReXGlue. It installs the game from your own disc image, supports two disc versions, and adds up to 4x resolution, 60 FPS and an in-game settings screen; early days, with the full campaign not yet played through.

Static recomp AI-assisted released

0.4.0 released 6 days ago. Get new releases by RSS

More like this: 007: Agent Under Fire - XBE Recomp · AC6Recomp · AC6Recomp

Image: the project's own README · source
Stars—
Commits, 30 days—
Latest release0.4.0Oct 29, 2026
Last push—

Facts

Original
Fracture (2008)
Platform
Xbox 360
Method
Static recomp
Provenance
AI-assisted · Commits carry Claude co-author trailers (github.com/ASarafanov/fracturerecomp commits). what this means
Status
released
Licence
none
Team
ASarafanov
Started
2026-10
First release
2026-10
Runs on
Windows, Steam Deck
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Fracture you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by ASarafanov. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Xbox · 2002

007: Agent Under Fire - XBE Recomp

007: Agent Under Fire

PC port of the original Xbox version built with TGP482's XBE recompiler, supporting both the USA and PAL discs. A small launcher fetches the runtime and a bundled Clang, then compiles the game's code from the player's own disc on first setup; it adds a PC settings page, keyboard and mouse play and post-processing options.

Static recomp AI-assisted
+20 ★ this week

Xbox 360 · 2007 · ★ 589

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated
+1 ★ this week

Xbox 360 · 2007 · ★ 15

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated

Xbox 360 · 2012

Angry Birds Re-Hatched Collection

Angry Birds Trilogy / Angry Birds Star Wars

ReXGlue recompilations of the Xbox 360 Angry Birds Trilogy (Classic, Seasons, Rio) and Angry Birds Star Wars bundled behind a couch-oriented launcher. Needs the player's own game files.

Static recomp AI-generated
+1 ★ this week

Xbox · 2005 · ★ 29

Arizona Vamp Recomp

Darkwatch

Native Windows build of the original Xbox Darkwatch made by statically recompiling the XBE on the player's PC from their own disc, adding Direct3D 12 rendering, split-screen co-op and PC settings.

Static recomp AI-assisted
+7 ★ this week

Xbox 360 · 2008 · ★ 102

Army of Two Recomp

Army of Two

Static recompilation of the Xbox 360 version of Army of Two based on the ReXGlue SDK.

Static recomp Not stated