Recomp / Games / Xbox 360

Gears of War 3 Recomp

Static recompilation of the retail Xbox 360 Gears of War 3 executable to native x64 Windows with the ReXGlue SDK, using its Xenia-derived Direct3D 12 renderer. Supports the base game and title update 6 and loads the game from the player's own extracted disc.

Static recomp AI-assisted released

v0.3.1 released 5 days ago. Get new releases by RSS

More like this: 007: Agent Under Fire - XBE Recomp · AC6Recomp · AC6Recomp

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Latest releasev0.3.1Oct 30, 2026
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Facts

Original
Gears of War 3 (2011)
Platform
Xbox 360
Method
Static recomp
Provenance
AI-assisted · Commits carry Claude Opus co-author trailers (github.com/Flippage/gears-of-war-3-recomp commits). what this means
Status
released
Licence
BSD-3-Clause
Team
Flippage
Started
2026-10
First release
2026-10
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Gears of War 3 you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by Flippage. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Xbox · 2002

007: Agent Under Fire - XBE Recomp

007: Agent Under Fire

PC port of the original Xbox version built with TGP482's XBE recompiler, supporting both the USA and PAL discs. A small launcher fetches the runtime and a bundled Clang, then compiles the game's code from the player's own disc on first setup; it adds a PC settings page, keyboard and mouse play and post-processing options.

Static recomp AI-assisted
+20 ★ this week

Xbox 360 · 2007 · ★ 589

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated
+1 ★ this week

Xbox 360 · 2007 · ★ 15

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated

Xbox 360 · 2012

Angry Birds Re-Hatched Collection

Angry Birds Trilogy / Angry Birds Star Wars

ReXGlue recompilations of the Xbox 360 Angry Birds Trilogy (Classic, Seasons, Rio) and Angry Birds Star Wars bundled behind a couch-oriented launcher. Needs the player's own game files.

Static recomp AI-generated
+1 ★ this week

Xbox · 2005 · ★ 29

Arizona Vamp Recomp

Darkwatch

Native Windows build of the original Xbox Darkwatch made by statically recompiling the XBE on the player's PC from their own disc, adding Direct3D 12 rendering, split-screen co-op and PC settings.

Static recomp AI-assisted
+7 ★ this week

Xbox 360 · 2008 · ★ 102

Army of Two Recomp

Army of Two

Static recompilation of the Xbox 360 version of Army of Two based on the ReXGlue SDK.

Static recomp Not stated