Recomp / Games / Xbox 360

GTA V Recomp

Static recompilation of the Xbox 360 release of GTA V (Title Update 27) built on ReXGlue, with a new Vulkan renderer. The game's PowerPC code is recompiled and compiled on the player's own machine from their discs, so releases carry only the launcher, runtime and toolchain; phone builds are produced from a PC or Mac.

Static recomp AI-assisted released

0.3.0 released 2 days ago. Get new releases by RSS

More like this: San Recompiled · AC6Recomp · AC6Recomp

Stars—
Commits, 30 days—
Latest release0.3.0Nov 2, 2026
Last push—

Facts

Original
Grand Theft Auto V (2013)
Platform
Xbox 360
Method
Static recomp
Provenance
AI-assisted · Commits carry Claude Code session trailers (github.com/andrewnakas/gtav-recomp commits). what this means
Status
released
Licence
GPL-3.0
Team
andrewnakas
Started
2026-11
First release
2026-11
Runs on
Windows, Linux, macOS, iOS, Android
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Grand Theft Auto V you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by andrewnakas. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+4 ★ this week

Xbox 360 · 2013 · ★ 45

San Recompiled

Grand Theft Auto V (Xbox 360)

Early-stage static recompilation of the Xbox 360 Grand Theft Auto V, derived from LibertyRecomp; the author says it is not yet meant for public use.

Static recomp Not stated
+20 ★ this week

Xbox 360 · 2007 · ★ 589

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated
+1 ★ this week

Xbox 360 · 2007 · ★ 15

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated

Xbox 360 · 2012

Angry Birds Re-Hatched Collection

Angry Birds Trilogy / Angry Birds Star Wars

ReXGlue recompilations of the Xbox 360 Angry Birds Trilogy (Classic, Seasons, Rio) and Angry Birds Star Wars bundled behind a couch-oriented launcher. Needs the player's own game files.

Static recomp AI-generated
+7 ★ this week

Xbox 360 · 2008 · ★ 102

Army of Two Recomp

Army of Two

Static recompilation of the Xbox 360 version of Army of Two based on the ReXGlue SDK.

Static recomp Not stated

Xbox 360 · 2008 · ★ 21

Army of Two Recompilation

Army of Two

Experimental native Windows port of the Xbox 360 game Army of Two, made by statically recompiling its PowerPC code with ReXGlue and rendering through Direct3D 12. Only host code is included; game files come from the user.

Static recomp Not stated