GTA V Recomp
Static recompilation of the Xbox 360 release of GTA V (Title Update 27) built on ReXGlue, with a new Vulkan renderer. The game's PowerPC code is recompiled and compiled on the player's own machine from their discs, so releases carry only the launcher, runtime and toolchain; phone builds are produced from a PC or Mac.
Static recomp AI-assisted releasedFacts
- Original
- Grand Theft Auto V (2013)
- Platform
- Xbox 360
- Method
- Static recomp
- Provenance
- AI-assisted · Commits carry Claude Code session trailers (github.com/andrewnakas/gtav-recomp commits). what this means
- Status
- released
- Licence
- GPL-3.0
- Team
- andrewnakas
- Started
- 2026-11
- First release
- 2026-11
- Runs on
- Windows, Linux, macOS, iOS, Android
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Grand Theft Auto V you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by andrewnakas. Facts last checked 2026-11-04. Suggest a correction
Sources
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