The Incredible Hulk Recompiled
ReXGlue-based recompilation of the Xbox 360 Incredible Hulk game, published as an untested starting point for others to fork rather than a finished port. It boots to the first story mission; the bundled launcher installs the game files from the player's own disc image.
Static recomp AI-assisted wipFacts
- Original
- The Incredible Hulk (2008)
- Platform
- Xbox 360
- Method
- Static recomp
- Provenance
- AI-assisted · Commits carry Co-Authored-By: Claude trailers (github.com/TekRantGaming/incredible-hulk-recompiled commits). what this means
- Status
- wip
- Licence
- MIT
- Team
- TekRantGaming
- Started
- 2026-11
- First release
- 2026-11
- Runs on
- Windows
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of The Incredible Hulk you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by TekRantGaming. Facts last checked 2026-11-04. Suggest a correction
Sources
Related
All games →AC6Recomp
Ace Combat 6: Fires of Liberation
Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.
AC6Recomp
Ace Combat 6: Fires of Liberation
Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.
Angry Birds Re-Hatched Collection
Angry Birds Trilogy / Angry Birds Star Wars
ReXGlue recompilations of the Xbox 360 Angry Birds Trilogy (Classic, Seasons, Rio) and Angry Birds Star Wars bundled behind a couch-oriented launcher. Needs the player's own game files.
Army of Two Recomp
Army of Two
Static recompilation of the Xbox 360 version of Army of Two based on the ReXGlue SDK.
Army of Two Recompilation
Army of Two
Experimental native Windows port of the Xbox 360 game Army of Two, made by statically recompiling its PowerPC code with ReXGlue and rendering through Direct3D 12. Only host code is included; game files come from the user.
Army of Two Recompilation
Army of Two
Unofficial PC port of the Xbox 360 Army of Two, recompiled to C++ with the ReXGlue SDK, with its own Direct3D 12 renderer and online co-op that does not rely on EA servers. Needs your own copy.