Recomp / Games / PlayStation 4
Knack for PC
PC port of the PS4 Knack that executes the game's x86-64 code directly with a replacement PS4 system layer and shadPS4's Vulkan video core, derived from the same author's WipEout Omega Collection port. Early chapters are playable; needs a dump of the player's own copy.
Emulation-hosted Not stated releasedbbport · Bloodborne for Windows (Supermedo) · Downhill Revived
Facts
- Original
- Knack (2013)
- Platform
- PlayStation 4
- Method
- Emulation-hosted
- Provenance
- Not stated what this means
- Status
- released
- Licence
- GPL-2.0
- Team
- AbdelmoumenDeghbouche
- Started
- 2026-10
- First release
- 2026-10
- Runs on
- Windows, Linux
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Knack you own. Recomp never links to ROMs, discs or game data.
This project was rebuilt by AbdelmoumenDeghbouche. Facts last checked 2026-11-04. Suggest a correction
Sources
Related
All games →bbport
Bloodborne
Runs Bloodborne 1.09's own x86-64 code directly on a PC, replacing the PS4 system libraries with a purpose-built runtime and translating the GPU work to Vulkan through a renderer and shader translator that began as shadPS4's. It adds FSR and DLSS upscaling, unlocked frame rates, wide aspect ratios, keyboard and mouse, and online play with seamless co-op; the player supplies a decrypted 1.09 dump. Forks include Supermedo's Windows build and an Uncharted adaptation.
Bloodborne for Windows (Supermedo)
Bloodborne
Windows-focused fork of deadinside28's bbport, in which Bloodborne's own x86-64 code runs directly on a replacement PS4 system-library runtime with a shadPS4-derived Vulkan renderer. This fork adds a multilingual launcher with setup checks and updates, DLSS and FSR upscaling, cheats and mods, save import and online play through community servers; it needs the player's own decrypted 1.09 dump.
Downhill Revived
Downhill Domination
PC port of Incognito's PS2 downhill racer built on a matching decompilation, with the PS2 hardware replaced by a native Direct3D 12, Vulkan or Metal renderer. Adds high frame rates, widescreen, online races and PCSX2 texture pack support; players supply their own disc, and the Mac, Linux and Android builds are experimental.
Driveclub-PC
Driveclub
Fork of the shadPS4 emulator (via GR2fork) tuned to run Driveclub v1.28 on Windows. Needs your own game dump and PS4 system modules.
Glover-R
Glover
Static recompilation of the N64 platformer Glover for Windows and Linux with widescreen, higher frame rates and a reworked camera.
God of War: Ascension PC port
God of War: Ascension
Native Windows port of the PS3 God of War: Ascension (BCUS98232) built on sp00nznet's ps3recomp; the game code is translated to C/C++ and compiled on the player's PC from their own copy, normally through the separate Otavix Launcher. The repo's only release asset is a prebuilt shader cache.