Recomp / Games / Xbox 360

Midnight Club: Los Angeles Recompiled (PT-BR)

Community build on top of mcla-recomp (via RenanQueiroz's fork) adding a Brazilian Portuguese translation, automatic ultrawide, FSR and a Windows installer that prepares the game from the player's own Xbox 360 ISO.

Static recomp AI-assisted released

v1.0.2 released 7 days ago. Get new releases by RSS

More like this: MCLA 4iOS · AC6Recomp · AC6Recomp

Image: the project's own README · source
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Latest releasev1.0.2Oct 28, 2026
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Facts

Original
Midnight Club: Los Angeles - Complete Edition (2009)
Platform
Xbox 360
Method
Static recomp
Provenance
AI-assisted · Some commits carry Claude Sonnet Co-Authored-By trailers. what this means
Status
released
Licence
GPL-3.0
Team
robertoaraujo77
Started
2026-10
First release
2026-10
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Midnight Club: Los Angeles - Complete Edition you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by robertoaraujo77. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+1 ★ this week

Xbox 360 · 2008 · ★ 15

MCLA 4iOS

Midnight Club: Los Angeles - Complete Edition

iPhone and iPad adaptation of Midnight Club: Los Angeles that runs the Xbox 360 code as ahead-of-time ARM64 with a native Metal renderer, touch and tilt controls. Built on LARecomp and ReXGlue.

Static recomp Not stated
+20 ★ this week

Xbox 360 · 2007 · ★ 589

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated
+1 ★ this week

Xbox 360 · 2007 · ★ 15

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated

Nintendo 64 · 1998 · ★ 31

AeroGauge decompilation

AeroGauge

Early-stage decompilation of the US version of the N64 racing game AeroGauge that builds a ROM from source.

Matching decomp Human-led
+3 ★ this week

Nintendo 64 · 1998 · ★ 43

AeroGauge: Recompiled

AeroGauge

Native PC version of the N64 racer produced by static recompilation, running the user's own copy with an in-game settings screen.

Static recomp AI-assisted

Xbox 360 · 2012

Angry Birds Re-Hatched Collection

Angry Birds Trilogy / Angry Birds Star Wars

ReXGlue recompilations of the Xbox 360 Angry Birds Trilogy (Classic, Seasons, Rio) and Angry Birds Star Wars bundled behind a couch-oriented launcher. Needs the player's own game files.

Static recomp AI-generated