mgr-nx-deko
Experimental Switch homebrew port of the Xbox 360 Metal Gear Rising: the default.xex is recompiled with ReXGlue and drawn with Renut's renderer on plume's deko3d back end, following sa2-nx. Shaders are compiled from the player's own game files on first start.
Static recomp AI-assisted released
Facts
- Original
- Metal Gear Rising: Revengeance (2013)
- Platform
- Xbox 360
- Method
- Static recomp
- Provenance
- AI-assisted · 5 of 6 commits carry Claude Co-Authored-By trailers. what this means
- Status
- released
- Licence
- GPL-3.0
- Team
- tuancapoo
- Started
- 2026-10
- First release
- 2026-10
- Runs on
- Nintendo Switch (homebrew)
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Metal Gear Rising: Revengeance you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by tuancapoo. Facts last checked 2026-11-04. Suggest a correction
Sources
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