Recomp / Games / PlayStation

Moto Racer World Tour reverse engineering

Reverse engineering of the PAL PlayStation release of Moto Racer World Tour: disc layout, archive and file formats, plus a matching decompilation of both executables.

Matching decomp AI-assisted wip · 34.88%
Stars—
Commits, 30 days—
Latest release—
Last push—
Matched34.88%bytematch.dev

Decomp progress

35%1.6k of 2.6k functions matched · via ByteMatch
0%25%50%75%100%Oct 15, 2026Oct 23, 2026
Matched code over time, 2 recorded changes, version eu.

Linked (fully built from source): 0%. Figure from ByteMatch, measured Oct 16, 2026, checked 2026-10-23. This project opted into public progress tracking. How this works

Facts

Original
Moto Racer World Tour (2000)
Platform
PlayStation
Method
Matching decomp
Provenance
AI-assisted · README section "AI-assisted decompilation" says much of the work was done with Claude Code under human review what this means
Status
wip · 34.88% matched
Licence
GPL-3.0
Team
Almamu
Started
2026-10
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Moto Racer World Tour you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by Almamu. Facts last checked 2026-10-23. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+6 ★ in 5 days

PlayStation · 1999 · ★ 24

Ace Combat 3: Electrosphere, recompiled

Ace Combat 3: Electrosphere

Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.

Static recomp Not stated
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11%
Matching decomp Not stated
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Nintendo 64 · 1996 · ★ 47

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Windows · 2001 · ★ 13

AutoZone Motor City Online

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Rewrite Not stated