Recomp / Games / Xbox 360

Open Halo 3 Mythic (OpenH3M)

Native Windows x64 static recompilation of the Halo 3 Mythic multiplayer disc that came with Halo 3: ODST, built on the ReXGlue SDK. It covers menus, custom games, local split screen and Forge; players supply files from their own disc.

Static recomp Not stated released
Image: the project's own README · source
Stars—
Commits, 30 days—
Latest releasebeta-0.8Aug 17, 2026
Last push—

Facts

Original
Halo 3 Mythic multiplayer disc (Halo 3: ODST) (2009)
Platform
Xbox 360
Method
Static recomp
Provenance
Not stated what this means
Status
released
Licence
none
Team
GTTeancum
Started
2026-08
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Halo 3 Mythic multiplayer disc (Halo 3: ODST) you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by GTTeancum. Facts last checked 2026-10-17. Suggest a correction

Lineage

Sources

Something wrong or out of date? Send a correction.

+16 ★ in 3 days

Xbox 360 · 2007 · ★ 529

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated

Xbox 360 · 2007

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated
+7 ★ in 3 days

Xbox 360 · 2008 · ★ 73

Army of Two Recomp

Army of Two

Static recompilation of the Xbox 360 version of Army of Two based on the ReXGlue SDK.

Static recomp Not stated

Xbox 360 · 2008

Army of Two Recompilation

Army of Two

Experimental native Windows port of the Xbox 360 game Army of Two, made by statically recompiling its PowerPC code with ReXGlue and rendering through Direct3D 12. Only host code is included; game files come from the user.

Static recomp Not stated

Xbox 360 · 2008

Army of Two Recompilation

Army of Two

Unofficial PC port of the Xbox 360 Army of Two, recompiled to C++ with the ReXGlue SDK, with its own Direct3D 12 renderer and online co-op that does not rely on EA servers. Needs your own copy.

Static recomp Not stated
+12 ★ in 3 days

Xbox 360 · 2012 · ★ 40

Asura's Wrath Recompiled

Asura's Wrath

PC port of Asura's Wrath via static recompilation to C++23 with the RexGlue SDK; an Android port is experimental.

Static recomp Not stated