Project 2099
Unofficial Windows port of Spider-Man: Edge of Time recompiled from the Xbox 360 version via ReXGlue, with an installer, PC controls, localization, achievements and mod support.
Static recomp AI-assisted releasedFacts
- Original
- Spider-Man: Edge of Time (2011)
- Platform
- Xbox 360
- Method
- Static recomp
- Provenance
- AI-assisted · README describes the project as AI-assisted (repo README) what this means
- Status
- released
- Licence
- GPL-3.0
- Team
- GenryTheFox0
- Started
- 2026-09
- Runs on
- Windows
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Spider-Man: Edge of Time you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by GenryTheFox0. Facts last checked 2026-10-14.
Sources
Related
All games →AC6Recomp
Ace Combat 6: Fires of Liberation
Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.
Army of Two Recomp
Army of Two
Static recompilation of the Xbox 360 version of Army of Two based on the ReXGlue SDK.
Asura's Wrath Recompiled
Asura's Wrath
PC port of Asura's Wrath via static recompilation to C++23 with the RexGlue SDK; an Android port is experimental.
band3 recompiled
Rock Band 3
Early static recompilation of Rock Band 3 (title update 5) built with the rexglue SDK; barely playable so far.
CoD3Recomp
Call of Duty 3
Static recompilation of the Xbox 360 version of Call of Duty 3, with a host runtime, tools and notes. Needs the user's own disc image.
Condemned 2: Bloodshot Recompiled
Condemned 2: Bloodshot
Static recompilation of Condemned 2: Bloodshot into a native Windows build, done with the ReXGlue toolchain. Users supply assets from their own copy of the game.