Recomp / Games / PSP

Street Fighter Alpha 3 MAX: Decomp

Function-by-function C rewrite of the US PSP Street Fighter Alpha 3 MAX, grown out of the author's earlier static recompilation: untranslated functions are still recompiled at build time and a parity test compares frames. Adds local three-player, widescreen and an editable extracted-asset folder built from the player's ISO.

Decompilation AI-assisted released

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More like this: 3S Decomp · ACE COMBAT X Recompilation · BakuganDotC-decomp

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Latest release0.34.2Nov 3, 2026
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Facts

Original
Street Fighter Alpha 3 MAX (2006)
Platform
PSP
Method
Decompilation
Provenance
AI-assisted · CLAUDE.md in the tree and Claude co-author/session trailers on commits (github.com/theweathervane/sfa3max-decomp). what this means
Status
released
Licence
GPL-3.0
Team
theweathervane
Started
2026-11
First release
2026-11
Runs on
Windows, Linux, macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Street Fighter Alpha 3 MAX you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by theweathervane. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+2 ★ this week

PlayStation 2 · ★ 285

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated
+9 ★ this week

PlayStation Portable · 2006 · ★ 98

ACE COMBAT X Recompilation

Ace Combat X: Skies of Deception

Static recompilation of the PSP flight game with a native renderer.

Static recomp Not stated

PlayStation Portable · 2010 · ★ 10

BakuganDotC-decomp

Bakugan: Defenders of the Core

Early decompilation attempt of the PSP game Bakugan: Defenders of the Core, kept as a shared Ghidra project using the Allegrex plugin.

Decompilation Not stated
+2 ★ this week

PlayStation · 1995 · ★ 17

Battle Arena Toshinden Recompiled

Battle Arena Toshinden

Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.

Static recomp Not stated

PlayStation 2 · 2006

Battle Stadium D.O.N PC port

Battle Stadium D.O.N

Native Linux and Windows port of the PS2 crossover fighter, translated with PS2Recomp and drawn through PCSX2's GS renderer. Releases carry the runtime and a Clang toolchain; the game code is generated and compiled on the player's machine from their own disc image.

Static recomp AI-assisted
+6 ★ this week

PlayStation · 1999 · ★ 89

Bloody Roar II Recompiled

Bloody Roar II

Static recompilation of the PlayStation fighter Bloody Roar II into a native PC executable, with builds for the European and US releases. Requires the user's own disc.

Static recomp Not stated