PSP decomps & recomps
3 community projects rebuild PSP software: 2 static recompilations, 1 decompilation and 0 ports, rewrites and clean-room builds. Most-starred first; GitHub data as of 2026-11-04.
Static recompilations
| Project | Original | Status | Made | Latest | Stars |
|---|---|---|---|---|---|
| Metal Gear Solid: Portable Ops unofficial PC port | Metal Gear Solid: Portable Ops | wip | AI-assisted | — | — |
| MHForever | Monster Hunter Freedom Unite | released | AI-assisted | v0.8.3 | — |
Decompilations
| Project | Original | Status | Made | Latest | Stars |
|---|---|---|---|---|---|
| Street Fighter Alpha 3 MAX: Decomp | Street Fighter Alpha 3 MAX | released | AI-assisted | 0.34.2 | — |
Can I play PSP games natively on PC?
Yes, for 2 games so far, including MHForever and Street Fighter Alpha 3 MAX: Decomp. Most need data from your own copy of the original game.
What is the difference between a PSP decomp and a recomp?
A decompilation rewrites the game's machine code as readable C that rebuilds the original; a static recompilation translates the machine code mechanically into C/C++ that runs natively. Recomps arrive faster; decomps are easier to mod and port.
Are these PSP projects legal?
They publish code only, and the ones that need game data ask you to supply it from a copy you own. Recomp never links to ROMs, ISOs or game files.