Recomp / Games / PlayStation 2

Shox: Rally Reinvented PS2 Decompilation

Early byte-matching C++ decompilation of the PS2 rally game Shox using the SN Systems compiler; the .text section already rebuilds from assembly.

Matching decomp AI-assisted wip · 0.78%
Stars—
Commits, 30 days—
Latest release—
Last push—
Matched0.78%bytematch.dev

Decomp progress

0.8%406 of 7.4k functions matched · via ByteMatch

Linked (fully built from source): 0%. Figure from ByteMatch, measured Oct 21, 2026, checked 2026-10-23. This project opted into public progress tracking. How this works

Facts

Original
Shox: Rally Reinvented (2002)
Platform
PlayStation 2
Method
Matching decomp
Provenance
AI-assisted · AGENTS.md in repo root describes agent workflow what this means
Status
wip · 0.78% matched
Licence
MIT
Team
cblackler19
Started
2026-10
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Shox: Rally Reinvented you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by cblackler19. Facts last checked 2026-10-23. Suggest a correction

Lineage

Sources

Something wrong or out of date? Send a correction.

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PlayStation 2 · ★ 283

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Decompilation Not stated
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Static recomp Not stated
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Nintendo 64 · 1998 · ★ 32

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Matching decomp Human-led
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Nintendo 64 · 1996 · ★ 47

Automobili Lamborghini: Recompiled

Automobili Lamborghini

Static recompilation of the North American N64 racer into a native port, with release packages for Windows. Still in development.

Static recomp AI-assisted
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Windows · 2001 · ★ 13

AutoZone Motor City Online

Motor City Online

Open-source reimplementation of Electronic Arts' 2001 Motor City Online and its offline launcher, aiming for an end-to-end playable game.

Rewrite Not stated