Table Tennis for Linux
Linux and Vulkan fork of davidptrssvea's ReXGlue recompilation of Rockstar's Table Tennis. A graphical installer for desktop Linux and Steam Deck builds the game from the player's own ISO. It adds motion-swing aiming, haptics, PlayStation button prompts, online and ranked play, a photo mode and texture packs.
Static recomp Not stated releasedAll 3 Rockstar Games Presents Table Tennis projects compared →
Rockstar Games presents Table Tennis - Windows PC Recompilation · Rockstar Table Tennis Decompilation · AC6Recomp
Facts
- Original
- Rockstar Games Presents Table Tennis (2006)
- Platform
- Xbox 360
- Method
- Static recomp
- Provenance
- Not stated what this means
- Status
- released
- Licence
- MIT
- Team
- ThisIsAkill, davidptrssvea
- Started
- 2026-11
- First release
- 2026-11
- Runs on
- Linux, Steam Deck
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Rockstar Games Presents Table Tennis you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by ThisIsAkill, davidptrssvea. Facts last checked 2026-11-04. Suggest a correction
Sources
Related
All games →Rockstar Games presents Table Tennis - Windows PC Recompilation
Rockstar Games Presents Table Tennis
ReXGlue SDK recompilation of the Xbox 360 Table Tennis for Windows, and the base of ThisIsAkill's Linux fork. A small installer fetches a patched ReXGlue engine and generates and compiles the game code from the player's ISO locally. It adds up to 4K output, image filters, photo mode, local achievements, PlayStation prompts and experimental online play.
Rockstar Table Tennis Decompilation
Rockstar Games Presents Table Tennis
AI-assisted PowerPC-to-C++ decompilation of the Xbox 360 Rockstar Table Tennis aiming at an SDL2/OpenGL cross-platform build; about a quarter of functions done.
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Ace Combat 6: Fires of Liberation
Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.
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