Recomp / Games / PlayStation 2

Fate/Unlimited Codes decompilation

Matching decompilation of the Japanese PS2 fighting game Fate/Unlimited Codes (SLPM 551.08), with each function accepted only when the pinned toolchain rebuilds the original.

Matching decomp AI-assisted wip · 2.36%
Stars—
Commits, 30 days—
Latest release—
Last push—
Matched2.36%+2.03 pts in 30 days

Decomp progress

2.4%1.3k of 8.2k functions matched · via ByteMatch
0%25%50%75%100%Sep 17, 2026Oct 23, 2026
Matched code over time, 11 recorded changes, version SLPM_551.08.

Linked (fully built from source): 2.36%. Figure from ByteMatch, measured Oct 23, 2026, checked 2026-10-23. This project opted into public progress tracking. How this works

Facts

Original
Fate/Unlimited Codes (2008)
Platform
PlayStation 2
Method
Matching decomp
Provenance
AI-assisted · README states much of the source was written with AI assistance what this means
Status
wip · 2.36% matched
Licence
CC0-1.0
Team
Harskov
Started
2026-09
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Fate/Unlimited Codes you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by Harskov. Facts last checked 2026-10-23. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+6 ★ this week

PlayStation Portable · 2008 · ★ 33

FateUnlimitedCodesRecomp

Fate/unlimited codes

Hybrid native Windows build of Fate/unlimited codes that statically recompiles the PSP version as a base, with PS2 assets and controls planned.

Static recomp Not stated
+3 ★ this week

PlayStation 2 · ★ 283

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated
+18 ★ this week

PlayStation 2 · 2004 · ★ 102

Ace Combat 5 static recompilation

Ace Combat 5: The Unsung War

Windows port of Ace Combat 5 where a Python tool translates every function of the PS2 main executable to native code, with native rendering.

Static recomp Not stated

PlayStation · 1995 · ★ 13

Battle Arena Toshinden Recompiled

Battle Arena Toshinden

Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.

Static recomp Not stated
+14 ★ this week

PlayStation · 1999 · ★ 76

Bloody Roar II Recompiled

Bloody Roar II

Static recompilation of the PlayStation fighter Bloody Roar II into a native PC executable, with builds for the European and US releases. Requires the user's own disc.

Static recomp Not stated

PlayStation 2 · 2005

Bokura no Kazoku decomp

Bokura no Kazoku

Matching decompilation of the Japanese PS2 family life sim Bokura no Kazoku, with C++ classes recovered from vtables and RTTI.

50%
Matching decomp Not stated