Recomp / Games / PlayStation 2

piney_apples

Rust native port of the engine shared by the four PS2 .hack games, rebuilt from reverse engineering and fed by the player's own discs; Infection is reported playable.

Rewrite AI-generated wip
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Facts

Original
.hack//Infection, Mutation, Outbreak and Quarantine (2002)
Platform
PlayStation 2
Method
Rewrite
Provenance
AI-generated · README "Use of AI" section says the project is built with Claude Code agents, with the maintainer setting design and auditing (GitHub) what this means
Status
wip
Licence
Apache-2.0
Team
Toyz
Started
2026-09
Runs on
Windows, Linux, macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of .hack//Infection, Mutation, Outbreak and Quarantine you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by Toyz. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+1 ★ in 3 days

PlayStation 2 · ★ 280

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated
+9 ★ in 3 days

PlayStation 2 · 2004 · ★ 90

Ace Combat 5 static recompilation

Ace Combat 5: The Unsung War

Windows port of Ace Combat 5 where a Python tool translates every function of the PS2 main executable to native code, with native rendering.

Static recomp Not stated

PlayStation 2 · 2007

BT3-Decompiled

Dragon Ball Z: Budokai Tenkaichi 3

Matching decompilation of the USA PS2 release of Budokai Tenkaichi 3, rewritten in C that compiles with the original compiler to the disc's bytes.

Matching decomp Not stated
+13 ★ in 3 days

PlayStation 2 · 2007 · ★ 92

BT3-Recomp

Dragon Ball Z: Budokai Tenkaichi 3

Native PC port of the PS2 game's US release built with the PS2Recomp toolchain by translating its MIPS code to C++.

Static recomp Not stated

PlayStation 2 · 2003

Bullseye

Resident Evil: Dead Aim

Reverse-engineering project for Resident Evil: Dead Aim whose build reassembles the PAL executable byte for byte, with asset ripping and a path toward a full decompilation.

Matching decomp Not stated

Windows · 1997 · ★ 427

Chariot

Age of Empires

Rust reimplementation of the Age of Empires (1997) engine, aiming for portability and modern features. Development stopped in 2018.

Rewrite Human-led