Recomp / Games / PlayStation 2
Saint Seiya: The Hades native port
Static recompilation of all of the PS2 game's MIPS code (European and Japanese releases) to C, with a Vulkan renderer, 16:9, 60 Hz and an added training mode; the game's sound driver runs on an IOP interpreter. A matching decompilation is set up alongside but no game functions are decompiled yet; players supply their own disc.
Static recomp AI-assisted released3S Decomp · AC-Recomp · Ace Combat 3: Electrosphere, recompiled
Facts
- Original
- Saint Seiya: The Hades (2006)
- Platform
- PlayStation 2
- Method
- Static recomp
- Provenance
- AI-assisted · CLAUDE.md in tree and Claude co-author trailers on most commits (github.com/matpdev/SaintSeiyaRecomp). what this means
- Status
- released
- Licence
- MIT
- Team
- matpdev
- Started
- 2026-10
- First release
- 2026-11
- Runs on
- Windows, Linux, macOS
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Saint Seiya: The Hades you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by matpdev. Facts last checked 2026-11-11. Suggest a correction
Sources
Related
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Ace Combat 3: Electrosphere, recompiled
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