Recomp / Games / PlayStation 2

TMB_Recomp

PS2Recomp-based port of the USA Twisted Metal: Black in which EE and IOP code run natively, VU1 programs are hand-converted to C++, and a PC renderer replaces GS emulation. A launcher checks the user's disc image and builds the game with a bundled compiler kit.

Static recomp AI-assisted released

v0.3.2 released 2 days ago. Get new releases by RSS

More like this: tmb_decomp · 3S Decomp · Ace Combat 5 static recompilation

Image: the project's own README · source
Stars—
Commits, 30 days—
Latest releasev0.3.2Nov 2, 2026
Last push—

Facts

Original
Twisted Metal: Black (2001)
Platform
PlayStation 2
Method
Static recomp
Provenance
AI-assisted · Commits carry Claude co-author trailers (github.com/TheBozos/TMB_Recomp commits). what this means
Status
released
Licence
MIT
Team
boubou666, Arzaroth
Started
2026-10
First release
2026-11
Runs on
Windows, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Twisted Metal: Black you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by boubou666, Arzaroth. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+2 ★ this week

PlayStation 2 · 2001 · ★ 25

tmb_decomp

Twisted Metal: Black

Work-in-progress matching decompilation of the PS2 game Twisted Metal: Black.

Matching decomp Not stated
+2 ★ this week

PlayStation 2 · ★ 285

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated
+14 ★ this week

PlayStation 2 · 2004 · ★ 131

Ace Combat 5 static recompilation

Ace Combat 5: The Unsung War

Windows port of Ace Combat 5 where a Python tool translates every function of the PS2 main executable to native code, with native rendering.

Static recomp Not stated

PlayStation 2 · 2006

Battle Stadium D.O.N PC port

Battle Stadium D.O.N

Native Linux and Windows port of the PS2 crossover fighter, translated with PS2Recomp and drawn through PCSX2's GS renderer. Releases carry the runtime and a Clang toolchain; the game code is generated and compiled on the player's machine from their own disc image.

Static recomp AI-assisted

PlayStation 2 · 2005 · ★ 0

Bokura no Kazoku decomp

Bokura no Kazoku

Matching decompilation of the Japanese PS2 family life sim Bokura no Kazoku, with C++ classes recovered from vtables and RTTI.

50%
Matching decomp Not stated
+5 ★ this week

PlayStation 2 · 2007 · ★ 32

BT3-Decompiled

Dragon Ball Z: Budokai Tenkaichi 3

Matching decompilation of the USA PS2 release of Budokai Tenkaichi 3, rewritten in C that compiles with the original compiler to the disc's bytes.

Matching decomp Not stated