Recomp / Games / PlayStation 2

Sly 2 Recomp

Title module for the NTSC-U Sly 2 on menaman123's NativeEE PS2 recompilation engine, recompiling both the EE executable and the game's IOP sound and file modules. Windows test builds ship the recompiled program and a launcher that reads the player's disc; it reaches gameplay with audio, though below 60 fps and with some texture faults. macOS and Linux need a source build.

Static recomp Not stated released

win-test-7 released 14 days ago. Get new releases by RSS

More like this: Sly 2: Bevy of Thieves · 3S Decomp · Ace Combat 5 static recompilation

Stars10+0 ★ in 1 days
Commits, 30 days263
Latest releasewin-test-7Oct 30, 2026
Last pushNov 3, 2026

GitHub figures as of 2026-11-13, refreshed daily.

Facts

Original
Sly 2: Band of Thieves (2004)
Platform
PlayStation 2
Method
Static recomp
Provenance
Not stated what this means
Status
released
Licence
Apache-2.0
Team
menaman123
Started
2026-10
First release
2026-10
Runs on
Windows, macOS, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Sly 2: Band of Thieves you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by menaman123. Facts last checked 2026-11-11. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

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PlayStation 2 · 2004 · ★ 7

Sly 2: Bevy of Thieves

Sly 2: Band of Thieves

Early-access, from-scratch Rust and Bevy rewrite of Sly 2: Band of Thieves that loads data from your own copy; not an emulator or recompiled binary.

Rewrite Not stated
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PlayStation 2 · ★ 287

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated
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PlayStation 2 · 2004 · ★ 143

Ace Combat 5 static recompilation

Ace Combat 5: The Unsung War

Windows port of Ace Combat 5 where a Python tool translates every function of the PS2 main executable to native code, with native rendering.

Static recomp Not stated
+3 ★ this week

PlayStation 2 · 2006 · ★ 18

Battle Stadium D.O.N PC port

Battle Stadium D.O.N

Native Linux and Windows port of the PS2 crossover fighter, translated with PS2Recomp and drawn through PCSX2's GS renderer. Releases carry the runtime and a Clang toolchain; the game code is generated and compiled on the player's machine from their own disc image.

Static recomp AI-assisted

PlayStation 2 · 2005 · ★ 0

Bokura no Kazoku decomp

Bokura no Kazoku

Matching decompilation of the Japanese PS2 family life sim Bokura no Kazoku, with C++ classes recovered from vtables and RTTI.

50%
Matching decomp Not stated
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PlayStation 2 · 2007 · ★ 35

BT3-Decompiled

Dragon Ball Z: Budokai Tenkaichi 3

Matching decompilation of the USA PS2 release of Budokai Tenkaichi 3, rewritten in C that compiles with the original compiler to the disc's bytes.

Matching decomp Not stated